About Field Goal Simulator:
I bought this game two years ago, started a tutorial battle, found it based on the same engine as Battle Academy and Pike&Shot, decided before the battle was over, not for me. Didn’t like the game engine because of the squares and mouse interface which I did not feel comfortable with. Too many other games to play, so I ignored this title. My mistake. Here it is two years later and I got the Ancient itch, so reinstalled and forced myself to go through all three of the tutorial battles. I’m such a narrow minded fool sometimes, this game is OUTSTANDING!!! The gaming engine is perfect for Ancient battles, and the game system itself delivers an awesome experience. No matter what your first impression of the game is, you have to complete several battles and you will be hooked. Strategy is you command your army to force match-ups based on terrain, unit types, flanking, etc. that help push the odds to your favor. Which means the law of averages are working for you. But there is no guarantee that you will win, bad luck will happen and you will find yourself crying in dismay as something unexpected happens. Usually I hate randomness, but here it is lifted to an art that is extremely satisfying. Generally, things work out as expected, but something always surprises you, either leaving you screaming or being elated.You probably have to be a dedicated wargamer to remember Fields of Glory, a turn-based strategy series that covered almost every era of ancient warfare. The historical scope was deep and wide, but the rules and features were shallow and anorexic.